My Experience at WolverineSoft's Unity Game Engine Workshop
On October 19th I attended a Unity video game engine workshop on animation, physics and user interface given by the Wolverinesoft 's club president, Thomas Bartlett. This workshop is part of a series that is being given on Thurdays from 7-8:30 in the Shapiro Design Lab's PIE (prototype, inspire, explore) Space. After the workshop is an open development session until 10:00pm where people can ask each other for game development help. Why would you recommend this workshop to someone else? I have done a lot of online tutorials through Unity's website and Youtube but they fall way short of doing a live workshop. If you are in a big city or near a University there is a good chance you will have a game development group on or off campus that will offer something similar. When I worked at as a lab manager at the University of Riverside I learned so much by working on my first video game project Last Forest of the Jama Coaque by being part of Gamespawn 's student group...